An experienced lead on every team
Every squad is led by an engineer who has shipped comparable products. Junior and mid-level developers work alongside them and are always paired for review.
How we work
Speed is not a promise we make, it is a process we run: a one-week discovery sprint, a fixed first scope, weekly demos and quality gates in the pipeline. Here is exactly what happens, week by week.
We remove the three things that slow projects down: unclear scope, long feedback loops and manual quality work. A one-week discovery sprint fixes scope and price. Weekly sprints with a Friday demo keep feedback loops to five days. Automated tests, code review and AI-assisted tooling make each sprint productive without cutting corners. The result is a production-ready first release in 6 to 10 weeks.
Workshops, user flows, technical scoping and a clickable prototype. Ends with a fixed first-release scope and a price.
High-fidelity screens, architecture, repositories, environments and the CI/CD pipeline, so week 3 starts with shipping.
One feature set per week, demoed every Friday on a staging URL you can share. Automated tests run on every change.
Hardening, QA, production release, analytics and a prioritised backlog. Then keep the team or hand over cleanly.
Week by week
Who does what, and what you have in hand at the end of each phase.
| When | Focus | You | Sharp Minds | Output |
|---|---|---|---|---|
| Week 1 | Discovery and scoping | Attend 2-3 workshops, share goals and constraints | Map user flows, prototype, estimate, propose scope | Clickable prototype, fixed scope, price, timeline |
| Week 2 | Design and architecture | Review and approve screens | UI design, data model, environments, CI/CD, backlog | Approved designs, running pipeline, sprint plan |
| Weeks 3-8 | Build in weekly sprints | Join Friday demo, give feedback, test on staging | Ship one feature set per week, automated tests, code review | Working software on staging every Friday |
| Week 9 | Hardening and QA | User acceptance testing | Regression, performance and security passes, bug fixing | Release candidate |
| Week 10 | Launch | Approve go-live | Production deployment, monitoring, analytics, documentation | Live product and a version-two roadmap |
Principles
Every squad is led by an engineer who has shipped comparable products. Junior and mid-level developers work alongside them and are always paired for review.
The discovery week ends with a scope, a price and a date. Scope can change, but always as a visible trade, never as drift.
Working software on a staging URL, every week, from week three. No slide decks about progress.
Code generation, test scaffolding and review assistants remove the repetitive work so engineering time goes to design decisions.
Automated tests, code review and preview environments run on every change, so speed never comes at the cost of stability.
Shared boards, open repositories, monthly velocity and budget reports. You always know where the project stands.
Engagement models
Choose a fixed-scope project for a defined product with a launch date, a dedicated team for ongoing development with stable capacity, and team extension to add engineers to your existing team. All three share the same weekly rhythm, tooling and quality gates.
Communication
Sharp Minds works in Central European Time, so teams in the EU and UK share a full working day with us and US East Coast teams share the afternoon. We use your tools and keep a predictable rhythm.
Quality
Nothing merges without a second engineer reading it.
Unit, API and end-to-end tests run on every pull request and block regressions.
Every feature gets its own URL so it can be reviewed before it reaches staging.
Load time, accessibility and OWASP checks are part of the definition of done.
FAQ
A project starts with a one-week discovery sprint, scheduled as soon as the agreement is signed. Start dates for dedicated teams and team extension depend on the roles and seniority you need and are confirmed in the proposal. The first week is always a discovery or on-boarding sprint that ends with something concrete: a prototype, a fixed scope or a first shipped ticket.
Three things: team leads who have shipped similar products before, a fixed first-release scope that prevents drift, and AI-assisted tooling for code generation, testing and review that removes repetitive work. Quality is protected by automated tests in the pipeline, weekly demos and code review on every change.
Week 1: discovery and scoping with a prototype. Week 2: design and architecture, environments provisioned. Weeks 3 to 8: weekly sprints with a demo every Friday on a staging URL. Weeks 9 to 10: hardening, QA and production launch. Larger platforms follow the same rhythm over more releases.
You get a live staging environment that is updated every sprint, a demo every Friday, a shared board in your tool of choice and a delivery lead you can message during CET working hours. Monthly reports summarise velocity, quality and budget.
Contact
A fixed-price discovery week gives you a prototype, a scoped plan and a firm quote. If you continue with us, its cost is credited to the project.